Across the Burn Emblem franchise, few types of units have been as consistently amazing as wyvern riders and wyvern lords. Flying units tend to by and large have high combative stats, but while the incredible mobility of pegasus knights is usually off-set by their fragility, wyvern riders are able to easily maneuver around maps while dealing significant impairment.

This often leads to them being among the strongest units at a player'due south disposal in every Fire Emblem game. However, wyvern riders are not always of equal quality, and some are naturally stronger than others.

10 Heath

heath fire emblem

While Heath from Fire Emblem: The Blazing Bract is far from an over-powered unit, he has the potential to be the most dangerous flier at a player's disposal in that game. Recruitable in the Kinship'southward Bond affiliate, unlike many of the other units on this list, Heath requires a trivial love to be useful.

Joining as a level seven wyvern rider at a fourth dimension when the player already has numerous promoted units at their disposal, Heath notably has a potent alloy of solid forcefulness, skill, and speed growth rates that allow him to potentially deal more than damage than any other flier in the game.

nine Beruka

beruka fire emblem

An unpromoted wyvern rider available in Fire Emblem Fates: Conquest and Fire Emblem Fates: Revelation, Beruka tin can be an excellent addition to a actor's regular army, functioning as some redundancy and fill-in for some other excellent flier afterwards this listing.

With a shockingly high defence growth alongside her solid offense stats, Beruka tin can bargain keen damage and have a hitting when needed. Additionally, Beruka's personal skill, Opportunist, enables her to deal extra harm when a foe can't counterattack, allowing her to make not bad utilise of hand axes.

8 Jill

jill fire emblem

One of the premier wyvern riders in Path of Radiance and Radiant Dawn, Jill is a godsend in both games in which she appears. Recruited in chapter 12 of Path of Radiance, Jill has solid base of operations stats and tin can abound into one of the most versatile units in the campaign through her access to flying and the game'southward improved version of canto.

In Radiant Dawn, Jill joins the player's regular army in Chapter half dozen of Part One and is immediately 1 of its most invaluable avails due to her comparably incredible base stats and mobility.

7 Dean

dean fire emblem

Dean is a dragon knight in Fire Keepsake: Thracia 776 that automatically joins the player's ranks in Chapter fourteen. Despite his late join time, like Jill in Part I of Radiant Dawn, Dean immediately becomes one of the virtually useful units in the game.

With an A rank in both swords and lances, Dean tin deal impactful damage with his silver lance while using his mount to easily maneuver through the larger maps of Thracia 776.

half dozen Cormag

cormag fire emblem

Cormag is the offset and only recruitable wyvern rider in Burn Emblem: The Sacred Stones. He is also i of the virtually outstanding units in the game. Joining as a level 10 or 11 wyvern passenger depending on which route is chosen, Cormag can exist instantly promoted if the thespian and then desires.

With impressive base of operations stats as well as solid offense growth rates, Cormag can exist where he's needed and flexibly attack both virtually and far with javelins, all while beingness able to employ rescue-drop strategies.

5 Melady

minerva fire emblem

Melady is a wyvern rider in Burn Emblem: The Bounden Blade that is often noted for her admittedly incredible combination of base of operations stats and growth rates. Like Cormag, Melady joins the regular army at a high enough level to be instantly promoted, although players accept the option to let her to gain some levels before doing then.

Able to hands maneuver around the largest of The Binding Blade'southward maps, Melady can bargain substantial damage anywhere she'southward needed.

4 Claude

claude fire emblem

Claude is the lord of the Gilt Deer business firm in Fire Emblem: Iii Houses. Once players reach the War phase, Claude gains access to absolutely stellar personal classes in the form of the Wyvern Master and Barbarossa.

With high movement, abiding access to laissez passer, and a stellar personal Bow in Failnaught, Claude is amidst the almost potent units in all of Three Houses.

iii Camilla

camilla fire emblem

Camilla is by and large one of the most over-powered units in any recent Burn Emblem game, joining the army as a pre-promoted malig knight in Fire Keepsake Fates: Conquest and Fire Emblem Fates: Revelation.

With Camilla's incredible base stats that are accentuated by stellar growth rates, one would be hard-pressed to find a unit capable of reliably dealing more impairment than the princess of Nohr. Camilla'south personal power, Rose's Thorns, fifty-fifty allows her adjacent allies to deal additional harm, further extending Camilla's damage output.

2 Haar (Radiant Dawn)

haar fire emblem

Due to the structure of Burn down Emblem: Radiant Dawn, there are very few characters in the game that have consequent availability. Despite this, Haar happens to be one of the most frequently accessible units in the campaign while being one of the most over-powered.

With base stats that would be well suited for the later chapters of the game, Haar can obliterate enemy units with ease, all while toating some of the most devastating offensive capabilities of any unit. Additionally, while flight units are traditionally weak to bows, in Radiant Dawn wyvern riders are instead vulnerable to thunder magic, a type of weapon that appears much less frequently.

1 Everyone In Three Houses

fire emblem three houses wyvern

While this may seem similar a cop-out, the Wyvern Lord form in Fire Keepsake: Three Houses is without a dubiety i of the most over-powered in the series history, and information technology can be accessed by every unmarried character in the game. While it'southward non in a thespian's best interest to make every unit a wyvern lord, it's the optimal class pick for about every physically offensive unit in the game.

With high base of operations stats, great mobility, canto, and the ability to instantly remove ane's weakness to arrows by dismounting, it's difficult to find a drawback of the Wyvern Lord grade in Three Houses. When even some of the most lackluster units in the game can turn into veritable monsters through this class, its sheer might can't exist understated.

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